Extrusion Editor, a visual plug-in for ParallelGraphics VrmlPad, offers you an effective method for creating and editing extrusion models.
Key features:
- Visual support for every step in the creation of extrusions;
- Ability to create the cross-sections and spines based on spline curves,
- Advanced interactive texture mapping,
- Ability to assemble created extrusions in complex models,
- Expandable library of extrusions,
- Full VRML97-compliance.
Modeling
Extrusion Editor allows you to create extrusion models from scratch or edit existing models.
It offers you a variety of drawing algorithms for the spine and cross-section path which include:
- Drawing a series of connected vertices one by one,
- Drawing spline curves,
- The use of pre-defined forms (rectangle, octagon, oval, etc).
The editing abilities allow you to:
- Move, scale, flip and rotate the spine and cross-section,
- Add/remove the vertices,
- Control the smoothness of the curves.
All changes are immediately displayed in the 3D window.
Texture mapping
Extrusion Editor allows you to move, scale, rotate, and filp the texture.
Assembling
You can assemble extrusions in complex models and perform editing operations on the group of shapes.
Library of extrusions
You can add new extrusions to the pre-built library and insert their code into VrmlPads text editor.
Related Tags:
extrusion editor